The Master Necromancer

Chapter 106



Chapter 106

Skraal took a deep breath and nodded after hearing the words of Aris. There are not much else things to do other than going towards to the town of Ecrin. In the mind of Skraal. there are not much of value and not much of things that impresses himself. Seeing new things and value of the life is more important in his eyes.

Skraal then looked at Aris and then started talking.

"It is good that you people have given me knowledge that I needed."

Aris did not said anything and Skraal started walking towards to the Ecrin Town. The map Aris gave him. The map was useful for himself for finding his way and feeling like an adventurer at the very least.

Skraal was a lone guy without any friends or anything. He sometimes feeling it but there is nothing can be done to change this. He has no enemies no connections or anything.

As he was walking. he finally come to great plains. "The great plains" is called Ecrin Great Plains which have taken the name of the town close to.

Skraal conjured a basic "skeleton horse" using Necromancy Magic and then used magic to change it is look.

The look of Skeleton Horse turned into a simple black horse with muscles portruding from body of the horse.

Skraal hopped on to horse and then started riding the horse as he was looking the pure green scenery.

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The air was getting dark and he wanted to reach the town of Ecrin before dark. Not because he was scared of dark but because he wanted to have manual control of what people thinks of him.

It is not a good entrance if he were to enter a town with a black horse in the dark-night.

The continent is filled with dangers and mysteries everywhere. people and beings in the town would not miss a individual entering their town with a black horse.

Skraal wore a black simple clothing and at the same time for hiding his race. he wore a white-mask with a symbol of hand on it. Only two section of eye open in the mask itself. The mask is created by himself so that it would not create many things and problem for himself. As it would not be good for others to again finding that he is not a Sublimor. or at least he wanted them to have some sort of a "understanding" that he is not a sublimor and likes to hide what he is.

Nobody would mess with a mysterious mind other than some douchebags and who thinks they are the most powerful ones and nobody would dare to harm them even if they do ill things.

As Skraal was riding the horse slowly. he was still inspecting the map. Ecrin Town is connected with three regions. namely the place he have come Ecrin Shores as the name can be different for every culture as most of the empires and organization does not accept the namings of regions of other organizations.

The second one is Ecrin Great Plains and the third one is Ecrin Dark Forest

The most important one in these three regions are Ecrin Dark Forest. Ecrin Dark Forest is on the north of "Ecrin Town" and most of the times if something ill comes to Ecrin Town it comes from Ecrin Dark Forest.

Ecrin Dark Forest have many creatures that still did not discovered and most of these creatures are evil creature with many kind of meaning and problems.

Mysterious curses. ghouls. monsters. evil secrets. Ecrin Dark Forest is the region that biggest in these three regions and one of the dangerous ones. The Ecrin Town Management always put some guards to entrance and borders of Ecrin Dark Forest.

The problems is Ecrin Town does not have many guards that can protect the town from danger and it creates a sense of danger always in the beings of Ecrin Town.

The important thing is in the map Skraal saw something called. Ecrin Undertov Ruins.

Undertow was a magical organization of the past which have built their headquarters to Ecrin Dark Forest. some expedition members have sent there before but almost all of them lost their life.

Of course. Skraal wanted to see this place. Before going towards to this place he wanted to set some sort of a temporary place in Ecrin Town.

He have about 500.000 Magical Stones. from what he learned of Aris. Magical Stones can be exchanged for One Lairom Gold. which can be exchanged for Ten Lairom Silver and Ten Lairom Silver can be exchanged of 100 Lairom Copper.

Lairom was the name of the curreny which has similarities with "Coin" itself.

On the entrace of "Undertow or Undertov Ruins" two beings stood up.

These two creatues have before entered to Undertow Ruins and know everything about it and they know they have to hide the secret of Undertow Ruins but  they did not know that a being with lot of power has set eyes on them.

Entrance of Undertow Ruins is clear and pretty grandiose.

A narrow granite door in a dire woodlands marks the entrance to this dungeon. Beyond the granite door lies a grand, clammy room. It's covered in puddles of water, ash and rubble.

Your torch allows you to see rows of vertical tombs, battered and claimed by time itself.

Further ahead are two paths, but the right is a dead end. Its twisted trail leads downwards and soon you enter a crumbled area. Rows upon rows of shelves are packed with books or remnants of books. In the center sits a single skeleton. What happened in this place?

You proceed onwards, deeper into the dungeon's secret passages. You pass dozens of similar rooms and passages, each leading to who knows where, or what. You eventually make it to what is likely the final room. An enormous wooden door blocks your path. Large claw marks are all over it, somehow untouched by time and the elements. You step closer to inspect it and.. wait.. something just grabbed your shoulder.

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