Threadbare

A Bear has a Sheet too, of course



A Bear has a Sheet too, of course

Just some bonus content, without commentary.

MISSUS FLUFFBEAR'S CHARACTER SHEET

Name: Missus Fluffbear

Age: 5

Jobs:

Greater Toy Golem Level 5

Bear Level 2

Miner 7

Tailor 3

Attributes:

Strength: 78 Constitution: 56 Hit Points: 146 Armor: 16

Intelligence: 27 Wisdom: 40 Sanity: 67 Mental Fortitude: 6

Dexterity: 23 Agility: 27 Stamina: 57 Endurance: 26

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Charisma: 31 Willpower: 31 Moxie: 62 Cool: 10

Perception: 27 Luck: 25 Fortune: 49 Fate: 5

Generic Skills

Brawling - Level 7

Climb - Level 7

Dagger - Level 7

Dodge - Level 6

Stealth - Level 2

Swim - Level 2

Greater Toy Golem Skills

Adorable - Level 5

Gift of Sapience - Level NA

Golem Body - Level 9

Innocent Embrace - Level 2

Magic Resistance - Level 9

Bear Skills

Animalistic Interface - NA

Claw Swipes - Level 7

Forage - Level 3

Scents and Sensibility - 4

Toughness - Level 6

Mining Skills

Mining - Level 34

Detect Minerals - Level 1

Supports and Sapping - Level 1

Tailor Skills

Tailoring - Level 15

Clean And Press - Level 1

Equipment

Crappy Tailor's Tools

A Jury-Rigged Spade

A Finely-Made Dagger (Level 5 Dagger)

Inventory

Quests

Unlocked Jobs

None

MORE BONUS CONTENT

Threadbare's newly-unlocked skills

DARKSPAWN

Level: 10 Cost: N/A Duration: Passive Constant

You gain a bonus to all attributes equal to twice your Cave Bear level while in darkness, and can see normally in darkness. Sufficient light will disrupt this effect, and the bonus does not increase the maximum size of the associated pools.

ANIMUS BLADE

Level: 5 Cost: 15+ Sanity Duration: 10 minutes per animator level

Animates a slashing weapon and grants it minor flight, causing it to move and attack on its own. It cannot venture more than a small distance from you, and will orbit you without taking action unless invited into your party. Its weapon skill is dependant upon your weapon skill, and its equivalent strength is dependant upon your will.

ARM CREATION

Level: 5 Cost: 10 San Duration: N/A

Teaches an animi a weapon skill that you know, allowing it to wield and use weapons that are manageable given its size and manipulative appendages. Lasts until the animi deanimates.

DOLLSEYE

Level: 5 Cost: 5 San Duration: 10 minutes per animator level

Allows the animator to see through one of their animi. Lasts until the animi deactivates, or can be shut off at will. Occupies the sight capabilities of one of the Animator's eyes, so perception penalties and confusion may occur if both eyes are open at once. You cannot have more than one dollseye effect active for each functional eye your body possesses.


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